I can see it nowEDED20491 Topic 6 Reflection 1.1Fair dinkum learningEDED20491 Topic 6 Reflection 1.2Sometimes you can be lucky! After trolling YouTube for some interesting material on authentic learning, I was totally bored. Most of the material certainly didn't appeal to me, so how could I expect to entertain my readers? I changed tactic and thought about how museums create education programs to engage learners. Really?? You haven't had enough of my museum ramblings yet? See the smiling man in the video below? He is standing in front of some old wooden buckets that I have personally filled with water a hundred times or more. "Annie" was my name then, and I was an Irish convict servant at Elizabeth Farm in Parramatta, New South Wales. Education programs at Sydney Living Museum properties are designed to be authentic learning experiences. One component of the education program allows primary school students to experience how a convict servant was required to wash clothes for the household. Many young students had to wash Annie's bloomers - but I only told them them were 'mine' after they had hung them out to dry :),
Pedadigi capabilitiesEDED201491 Topic 6 Reflection 1.3I've embedded my working table for Years 7 to 10 Humanities and Social Sciences General Capabilities. Pop on over to my Coconut Curator page for an insight into my personal pedagogy and how ICTs may enhance learning in my classroom.
2 Comments
jo gardiner
26/4/2017 08:48:09
I agree authentic learning allows students to understand different perspectives, however, I must admit to feeling a little bit overwhelmed at the thought of actually organising an event! A tangible product? A clearly defined community audience? I guess the key is to start small and build knowledge and confidence.
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Amanda
3/5/2017 23:44:37
Hi Jo,
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AuthorAmanda is a museum curator and pre-service teacher, learning how to integrate technology with education to design creative learning tools for secondary school students. Archives
May 2017
Topic 6: Growing your pedagogy
Embedded Task 3 Embedded Task 2 Reflections 4.1-4.3 Embedded Task 1 Reflections 3.1-3.3 Reflections 2.1-2.2 Refelections 1.1-1.3 Categories |